QUANTEXSoftware Solutions
QUANTEX

Interactive 3D, WebGL & immersive experiences

Make the interaction part of the story.

Interactive 3D, WebGL & immersive experiences — Interactive 3D, WebGL & immersive experiencesQUANTEX / 30 / DESIGNAa3D product configuratorsWebGL experiencesAR prototypesVR interaction concepts
Interactive 3D, WebGL & immersive experiences
Built around your business

A product configurator, spatial demo or real-time visual should communicate something that a static image cannot. We define that purpose before selecting WebGL, AR or a simpler interaction. Asset budgets, input methods and fallback behavior keep the experience usable beyond a powerful studio computer.

Capabilities and deliverables

A delivery model built around the task

Frame the problem

3D product configurators / WebGL experiences

Build the proof

AR prototypes / VR interaction concepts

Validate the release

A representative interactive scene, optimized assets and a device-performance plan with a readable alternative when advanced rendering is unavailable.

FROM IDEA TO OPERATING SYSTEM
The constellation

The constellation

Map the decisions, people and information that shape the experience.

3D product configurators
The connection

The connection

Give every hand-off a clear contract, owner and recovery path.

WebGL experiences
The launch

The launch

Test the complete journey before it becomes everyday operation.

AR prototypes

What you take away

A representative interactive scene, optimized assets and a device-performance plan with a readable alternative when advanced rendering is unavailable.

A question worth asking

Will the same effect work on every device?

Not necessarily. We test target devices, scale rendering cost and retain essential content outside the canvas. Reduced motion and non-WebGL fallbacks are part of the design.

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